Solaris is a Look Development rendering environment. Which is based solely on USD data and workflows. When importing data from OBJ context from Houdini, Houdini will on its own convert all objects into USD before we are able to do anything within that environment. Importing from outside, files must be USD files.

On startup, Karma XPU must compile shaders into device-specific formats. This process will cause the XPU to pause/stutter when you load a new scene or enable a new feature. The compiled results are cached, so rendering the same scene will not pause for shader compilation after the first time. @

Untitled

Additional Nodes

Scene Graph Path

Takeaways: