Selection State is a state in which we can select components like points, edges and primitives on top of that, we can also select objects or geometry containers in the viewport.
N | Select All geometry |
---|---|
Shift + N | Select No geometry |
Shift + R | Revert to Cook Selection |
CTRL + I | Invert Selection |
CTRL + SHIFT + E | Select Polygon Edge Boundary |
Shift + S | Shrink Selection |
Shift + G | Grow Selection |
Shift + P | Set Pattern Selection then to Expand Selection - Shift + Up, Down, Left, Right |
Convert Selection | Point Selection [Ctrl+@], Edge Selection [Ctrl+#], Primitive Selection [Ctrl+$] |
Select N-Sided Polygons | Triangles, Quads, Five-Sided or Grater |
To access this list inside Houdini, make sure to be in Selection Mode and then press Right Mouse Button for selection context menu.